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February 4
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(Contains spoilers for every main game in the AC series.)

I am a longtime fan of the Assassin's Creed series going all the way back to ACI which, despite its extreme threadbareness, was a game I found enjoyable. There's nothing quite like parkouring around the Middle Eastern holy lands stabbing religious zealots in the head and accruing massive piles of dead bodies to the extent that the game engine starts yelling OH MY !@#$%^&*ING GOD, ENOUGH ALREADY and deletes them because it can't render your carnage-mountain without shitting its framerate. ACI was not the greatest in terms of gameplay mechanics but the story was interesting and I liked it despite its flaws and shortcomings.

ACII was my favorite in the series. It introduced air-assassinations and pulling shitheads into bales of hay for covert stabination, among other things. The highlight of that game for me was jumping down from a high ledge like a demented howler monkey, landing knife-first on some bitch's head, then running away like HA-HA, MOTHERFUCKERS while the guards stand around scratching their asses in confusion. ACII had a great story and it vastly improved on its predecessor in every way.

Brotherhood felt like more of an expansion pack to ACII than a full game but it was still highly enjoyable. I loved being able to sic my little attack-bitches on guards. Half the time, I didn't even need to do anything. I'd just hide in some hay, whistle, and suddenly piles of DEAD everywhere. I was impressed by Brotherhood and it closely rivals ACII as my favorite.

By the time Revelations rolled around, I was excited for a new AC game and I eagerly anticipated Ubi's trend of innovation. "Mild disappointment" is how I would characterize my experience with Revelations. I was not terribly impressed with the story and the gameplay added a bunch of crap that seemed kind of useless. Ubi jacked around the button config which annoyed the shit out of me. I wouldn't say it was bad but it definitely felt like an interim game made specifically to keep us busy until the release of ACIII.

So when ACIII rolled around, I expected a big, grand, fun, new, innovative …...nope. It was boring, frustrating, and unlikable. The ONLY thing I found likeable about ACIII was Haytham who turned out to be an irredeemable jackass in the end which was M A J O R L Y disappointing to me for completely irrelevant, silly fangirl reasons yes I thought he was kinda hot STFU or I will yank you into a bale of hay from whence you shall never return, SILENCE. *cough* Where was I? Oh yes. So what specifically was my problem with ACIII? This:

Plot and stabbing: Assassin's Creed used to be about mainly two things: plot and assassinating the shit out of Templars. Neither of those things seem to play a large part in ACIII. ACIII felt mostly like just…. running around. A lot. And stumbling upon random insert historically significant event here.

Unnecessary padding: I didn't want to play A LOT of the game's content. In ACII and Brotherhood, there was a reason to complete sidequests. You could buff yourself up, get new weapons, acquire new allies, learn new plot points and so on. In AC3, as soon as I realized there was not a single goddamned thing to be gained from sidequests, I stopped doing them. I made it all the way through the game without spending a single red cent on anything.

Religious pandering Atheists are stupid. Really? Why would you assholes put that in there? *sigh* I'll just let that slide on the grounds that it's the opinion of a nonexistent character in the game. Better to have faith in something than faith in nothing? *bristle* Ok, fine, that's just someone's opinion. Not going to let it get on my ass. The Treaty of Tripoli does not expressly state that the US is not a Christian nation, liberals! I beg your pardon? Ok, NOW I am annoyed. WHAT THE FUCK, UBISOFT!? Would you like to know why America is definitively a secular nation? BECAUSE THE MOTHERFUCKER WHO WROTE THE !@#$%^&*DAMN !@#$%^&* RULES FOR THIS COUNTRY SAID SO AND DAMN NEAR EVERY OTHER FUCKETY-FOUNDING-FATHER AGREED TO THE FUCKETY-FIRST POWER, MANY OF WHOM WERE CHRISTIANS. Assholes.

Breaking tradition No badass intro? SUCK. I played the whole game expecting to see this [link] at some point and it never came up. If you Ubiholes are going to break tradition, pick the right tradition to break…. like, say, the tradition of "you want me to jump left? Well fuck you! I'm jumping right! WWHHEEE!!! *plummet*" or the traditional lack of in-depth stealth mechanics or the tradition of "if ain't broke, fix it anyway!" Those are some traditions you guys really need to break with.

Lastly: (Yahtzee) [link]

Pretty much that and this: (Review) [link] A lot of this seems nitpicky, like... the music seemed fine to me and the glitches weren't really game breaking (at least not in my experience) but he makes other good points that I really agree with. Overall, I just really didn't like ACIII much. I will give it another try at some point but I don't expect it will change my mind.
  • Listening to: The screams of dying morons
  • Watching: Moron death
  • Playing: Whack-a-moron!
  • Eating: Morons
  • Drinking: The blood of morons
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:iconthe-skyward-rose:
~The-Skyward-Rose Mar 16, 2013  Hobbyist Traditional Artist
I played ACII and was like "OMG I wanna play another one".
So I bought Revelations.
Big Mistake. Should have got Brotherhood.
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:iconbobbie-the-jean:
*Bobbie-the-Jean Mar 16, 2013  Professional Digital Artist
Yeah. Agreed. :\
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:iconjimperator:
I liked the naval missions. There's something about firing all guns broadside and sending a passing ship to Davey Jones' that just tickles the fuck out of my inner Pirate Captain.
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:icondhxjcrd:
~dhxjcrd Feb 5, 2013  Hobbyist Traditional Artist
Oh, I loved that game :)
The graphics are really impressive. It's also a lot easier to control than the 1 one, where you had 547 buttons to click. In ACIII, it's just spacebare, ASWD and Q.
With the religion, I believe it says "Story based on real events, with a background of various faiths and beliefs," or something like that.
With the trailer, yeah, that was a little bit disappointing. But, we got that chapter with the ship as an intro, and yes it was an intro.
You must agree, if they'd just clipped in the trailer as the intro, you would have baaawwwwweee'd too for that reason that you wanted something more.
The "unnecessary padding" is for lots of people who enjoy the gaming experience itself and the good graphics. You don't need to do them, and I really don't see a reason for you getting mad over things like that, when it doesn't at all affect your gaming experience.

This game has a good story. ACI's story was pretty much a bunch of crap. You ran around, did the COMPLETELY SAME quests (travel to a town, locate some viewpoints, do 3 small quests, kill a man, return to Maysaf). It had SOME small good points, but still, no plot at all other than killing templars. The intro chapter was really good, but it just became so boring along the way.

I unfortunately haven't played ASII yet, but Ezio seems pretty badass ;D

In ASIII, you're taken into the live of someone who lived there that time. The fight for freedom and justice, and it's pretty good done. You get that wonderful feeling of being in the game, at the same time as you don't because the Animus reminders (Blue webs around quests and such).
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:iconbobbie-the-jean:
*Bobbie-the-Jean Feb 5, 2013  Professional Digital Artist
In ACIII, it's just spacebare, ASWD and Q. Oh dear god. XD I wasn't playing on PC, I was playing on PS3. I can't even imagine how you'd play that game on PC.

With the religion, I believe it says "Story based on real events, with a background of various faiths and beliefs," That's no excuse to call atheists stupid and knowingly put forth faulty information. That kind of shit annoys me. Like the whole thing about Jefferson being horrible because he advocated for castration of gays. Yah. Um, that was as an alternative to the DEATH PENALTY! Considering the times and context, I think he should be applauded for taking a step in the right direction.

you would have baaawwwwweee'd too for that reason that you wanted something more. No, not really. I don't baw.

when it doesn't at all affect your gaming experience. I think I actually explained my issue rather well. Others seemed to understand and agree with what I'm saying. *shrug* I like sidequests. In fact, I always do sidequests. But not when they are next to pointless. In AC3 the sidequests were pretty much useless. And if other people play a game because "huurrrr, purty grafix," then well, good for them. I like my games to have actual depth, not fake depth. Like.... in AC2 and Brotherhood, the sidequests had a point to them. You really gained a lot and the sidequests were often very fun. In AC3 it just seemed like pointless tedium.

I unfortunately haven't played ASII yet, but Ezio seems pretty badass ;D You really, really should. I would be VERY surprised if you didn't like it ten times more than AC3.
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:icondhxjcrd:
~dhxjcrd Feb 6, 2013  Hobbyist Traditional Artist
Baaaah, I wrote spacebare xD In ACI, it was right click to run, right click and hold spacebar down to free-run (or sprint), spacebar to blend (play Scholar), quick click on spacebar while right clicking to jump, right click and shift to tackle, left mouse button to attack, F to lock on enemy or pickpocket, and I've not even written half of them.

It wasn't exactly Ubisoft calling atheists stupid, was it? It was a character in the game. Do you relaly blame Ubisoft for letting a person in a game have an opinion?

Well, if they're pointless, just let them be then, nothing else to it pretty much :/

Okay then! I will as soon as possible, I've got some point and click-games to take care of first.
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:iconbpavlica:
I mostly loved it for showing us a different point of view on the templars.
Through the other games we were trained to look at them as evil and corrupt (which they were during the renaissance), but in this game you can actually see that the Assassins and the Templars are pretty much the same in many ways, and I found myself agreeing with the latter a lot.

The characters were interesting, I liked how they took a different route with the naive Connor, who had little idea about the settler people's ways, than they did with Ezio, who lived this comfortable life in his early years and had a lot of allies already since the beginning.
I liked Ezio a lot, but it would be a bit annoying if they made Connor just like him.

It had a really nice setting as well, I liked the part with the prison, but oh my god was the glitch of failing stealth annoying.
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:iconbobbie-the-jean:
*Bobbie-the-Jean Feb 5, 2013  Professional Digital Artist
Eh... I guess to each their own. I spent more time being annoyed by it than enjoying it. However, I will try to find some cheats then play it again. Maybe I'll come to like it a little more.
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:icontheblack-kat:
~TheBlack-Kat Feb 5, 2013  Student Filmographer
Haven't played this yet, I'm waiting for it to become cheap. For Australia. God! Damn! they take advantage of us!! *Grrrrrr*

I am really disapointed in what everyone's saying about it though =( (I'll buy it anyway. I shall be incomplete with out it)
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:iconwolvenmoon:
=Wolvenmoon Feb 4, 2013  Hobbyist General Artist
I bailed on AC2 after Ubisoft decided to require always-online Internet connections with it. In essence, any time you played Assassin's Creed, the company was watching you and ensuring your behavior was within their arbitrary standards.

The irony was too much for me.
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